StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely comparable playable factions, by introducing asymmetry between the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-identified 1996 SSI release War Wind. The unit kinds https://trevorp383i.myparisblog.com/30356571/starcraft-an-overview